Good air magic not only improves your fly time, but it gives you a "sparks" option that is good for crowd control until late in the game. Flame arrow is worthless so try to get flame bolt asap. Sparks and flame bolt are a pretty good one two punch early on for crowds and sparks and incinerate (or "ring of fire") are pretty good for the mid-game for crowds.

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Expert level: Increases the attack attribute of all shooter units by 6. Another spell which, theoretically, looks promising, but in reality turns out to be weak. There are  

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Might and magic 6 expert air magic

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Advanced Effect: Damage from Air Magic spells is reduced by 50% for target, allied troop. Expert Effect: Damage from Air Magic spells is reduced by 50% for all allied troops. HYPNOTIZE Puts an enemy unit temporarily under your control. Type: Combat. Cost: 18. Magic Guild Locations: School: Initiate: Adept: Master: Paramont: Air: Emerald Island: Harmondale: Tularean Forrest Skills and Skill Trainers Locations for Might & Magic X: Legacy Video Game.

#MightandMagic6Blind Let's play of Might and Magic 6 - The Mandate of HeavenTimestamps00:00- Time to become a Master of Air + Water14:43- Devils Outpost26:58

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Might and magic 6 expert air magic

****Also added to Guides Section under Might & Magic X - Legacy**** Air Magic Expert -- Sorpigal, Training Center (Aldin) OR Seahaven Dojo (Shizuka) Air Magic Master -- The Crag, Training Center (Guaora) Air Magic GrandMaster -- Agyn Peninsula, Wyslin Jungle (North west forest of the world map) (Shiva) Arcane Discipline Expert -- Sorpigal, Arcane Library (Faris) OR Seahaven Dojo (Yayoi) Arcane

Might and magic 6 expert air magic

The Crag Training Center. Grandmaster. Shiva - Wyslin Jungle (in a tent) Might & Magic X: Legacy Game Guide is also available in our Basic Effect: Damage from Air Magic spells is reduced by 30% for target, allied troop. Advanced Effect: Damage from Air Magic spells is reduced by 50% for target, allied troop. Expert Effect: Damage from Air Magic spells is reduced by 50% for all allied troops.

Might and magic 6 expert air magic

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Expert and Calls stars from the heavens to smite and burn your enemies. Expert and Master ranking in this spell both increase the number of stars called and speed recovery. The damage for each star is 20 points plus 1 per point of skill in Air Magic, and Starburst only works outdoors. Try not to get caught in the blast… Normal: Slow rate of recovery and Although some have maligned the Archer, I think it's a good addition. Setting aside it's good ranged attack abilities (which is a critical in MM6), the Archer can complement the Knight in close-up attacks, and the sorcerer in magic attacks.

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Background Cheryl Duncan is a skill trainer in Might and Magic VI: The Mandate of Heaven. She can be found on the second floor of the Savings House in New Sorpigal (only reachable with a fly spell), and teaches expert air magic. Her services cost 1000 gold, and the party member must have four ranks in air magic first.

Grandmaster. Swamp east from Kilburn's Tower - House. Air Magic. Expert. Sorpigal Training Center.